"Speedrunners is the Competitive Multiplayer Mario That Nintendo Should've Made". While most skins in the game are purely cosmetic, there is one mystery skin that hinders the players ability to play by giving them disadvantages in power ups and speed debuffs. Getting enough experience points causes the player to level up which unlocks new power-ups, levels, characters, and skins. Teams need to win 4 rounds instead of 3, and players in teams also share their Sprinting Meter.Īs the player progresses they earn experience based on their performance. Players can also form teams of 2 players before starting a match. Additionally, most Characters come with 4 different Skins, which change their color. Players are able to pick Trails (which show when a player is Sprinting) and a Character. A player must win 3 rounds to win the match altogether. The shrunken screen is restored to its original size, and another round starts after a countdown. When all but one player is eliminated, the last player standing wins the round. If no one gets eliminated in a set time, the screen will automatically start to get smaller. After a player is eliminated, the screen will start to get smaller, making it harder to stay alive. The screen moves with whoever is currently in the lead.įalling behind far enough off the screen results in being eliminated. Players compete with each other to outrun their opponents by using grappling hooks, power-ups, items, and interactive environments. SpeedRunners is played as a fast-paced side-scroller.
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