![]() Variant: Stick your bonuses into Dexterity and Wisdom and grab a feat! Standard: Half of the ability score increases are wasted. Human : The most versatile race, humans are a good fit for any class. Wood SCAG:The best sub-race for Rangers, Wood Elves and even Half Wood-Elves offer a great selection of abilities for you. ![]() Moon/Sun SCAG:You’re going to use weapons over cantrips any day, especially for a ranged build. Standard: Access to so many skills is a great boon to the ranger, who is so heavily dependent on skills.Īquatic SACG: Only useful in an aquatic campaign.ĭrow SCAG: The magic options available redeem this subclass. ![]() Half-Elf: Charisma is wasted on Ranger, but some of the sub-race abilities can be made to work for you. Goliath VGtM/EEPC: A Strength-build Ranger would make use of the Goliath’s resilience in Stone’s Endurance, but otherwise useless. Gnome: Gnomes don’t make very good Rangers.ĭeep (Svirfneblin) EEPC/SCAG: The small Dexterity increase and Stone Camouflage make this the best choice of the gnome subraces, though it is still outclassed by many other races.įorest: The small Dexterity increase isn’t enough to save this subrace from uselessness. ![]() Githzerai: Rangers aren’t particularly useful when built for primary spellcasting, so the wisdom bonus is only secondarily useful. Githyanki: Only moderately useful for a Strength-based build. Gith MToF: The Gith have very little to offer Rangers. Water: If you want to focus on spellcasting, the Wisdom bonus granted by this race will help fill out your stat. Genasi EEPC: The bonus constitution helps with your resilience.Īir: Dexterity and Levitate make you a good archery build. Mountain Dwarf: A Melee Ranger benefits from the Strength and Constitution increases.ĭuergar SCAG: Grey Dwarf abilities aside, the ability score increase are not good for you.įairy TWBtW: Flight, and access to fairy fire makes you a great ranged-build character.įirbolg VGtM: Both ability score increases, and your innate spellcasting lend themselves well to a Ranger’s host of other nature-centered abilities. Hill Dwarf: Wisdom increases your spell effectiveness. A ranged ranger can benefit from the spider-climb trait most of all, but not much else.ĭragonborn: Strength and Charisma are the two least important ability scores for Rangers.ĭwarf: Dwarves are a solid race, but they don’t give a boost to Dexterity, so they suffer as Rangers. An all-around good race for a Ranger.ĭhampir VRGtR: A melee ranger would benefit from almost all of this Race’s abilities. Alternatively, a medium armor strength-build benefits from the reach and uses the Dex bonus to maximize the allotted +2 to AC the armor can afford you. The Dexterity bonus also helps maximize your AC and stealth for an archery build. Their ability bonuses and skills don’t interact with Ranger class abilities.īugbear VGtM: Gaining Stealth proficiency for free is nice. Red = Below average, extremely situational, or otherwise just bad.Īll features and abilities are from the core rulebook set (Player’s Handbook, Monster Manual, and Dungeon Master’s Guide) unless otherwise attributed.Īarakocra EEPC: With the added Dexterity, Wisdom, and flight, Aarakocra make extroadinarily powerful archery-build rangers.Īasimar VGtM: In general, Aasimar aren’t very good for rangers. Orange = Average option, useful in specific circumstances The guide that follows uses a color-coding system to rank the abilities granted.īlue = An essential, class-defining ability you would be remiss to overlook. While the options presented here may be the optimal build for a ranger (in my opinion), the beauty of D&D character creation is that the only limit is your imagination so feel free to build your character whichever way you want to. Rangers wield a small amount of divine magic that draws on their bond with nature to enhance their abilities.įollow this guide to discover how to best optimize the skills, weapons, features, and abilities for a D&D 5e Ranger class character build. Rangers can be stalkers in the dark places of a crowded city, guides in brutal mountain passes, and expert monster slayers who know how to exploit the weakness of the most terrible of foes. The classic ranger is a camouflaged archer hiding in the woodlands, but this class offers much more than the classic outlander hunter. They have martial prowess few other classes can match, but also possess an intimate relationship with their environment, using the land as a tool to stalk their quarry, ensnare their prey, and gain an advantage over their foes. Rangers are a middle ground between Fighters and Druids.
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